I'm really excited to be featured in an interview by a couple of the fine folks at Involution Studios in Columbus. You can find it here: Making things people want, Not making people want things with Phillip Hunter.
Erik Dahl, a friend from Twitter and IxDA, and his colleague Jon Follett reached out to me a few weeks ago shortly after I posted Marking the Shift: Making Things People Want, Not Making People Want Things at the end of March. They wanted to explore the topics deeper on their podcast. We talked for a little over an hour about the post and related subjects such as the role of designers in society and emotion-driven desire. It was a great conversation and really enjoyable to be part of. Many thanks to Erik and Jon.
Dirk Knemeyer, who was not part of the interview conversations, added a wonderfully provocative opening that challenges the notion that the shift is really happening or even can happen. He makes some strong points that boil down to basic human imperfections: greed, avarice, immediate gratification, etc. For sure, a relatively few higher-minded designers aren't likely to make large shifts within the historical and economic gargantuan that we call the world economy that has been built up by traditional commercial practices. I don't agree that there are zero-sums involved or that the effort isn't worthwhile and noticeable, but the complexity and size of the systems involved can make it seem so. I'm glad he brought up this view. It's not really opposite mine so much as helpful in seeing a more accurate big picture.
It was a real treat to be involved in this. Give it a listen!
Showing posts with label Microsoft. Show all posts
Showing posts with label Microsoft. Show all posts
Tuesday, April 30, 2013
Tuesday, June 1, 2010
Live from Punxsutawney - The groundhog emerges
WOW! I'm really sorry I let so much time go by. My apologies to the folks that were actually reading once in a while!
To catch you up, I was on a GREAT project in the fall, working for Liz Bacon at Devise to design a browser-based revenue management system for hospitals. It was so cool to learn from her and work with talents like Neil Doxtader and Stacy Westbrook, as well as our cool customer.
Unfortunately, last year's dry spell was more than the project could make up for, so I had to make the difficult decision to go back into FTE-land (sleep for now, dol). However, I landed a great gig with Microsoft (very unexpected for me) with a solid group of designers. I'm in an org called Speech@Microsoft (formerly Tellme), part of the Office team, and am helping partners understand the value of great UX/UI Design, how to do it, and how to measure it. It's a brand new role for MSFT and for me. So far, things are going well. And I really like working for Bill's little company. It's an exciting time to be there. A time when design matters more and more everyday to success. Ask me what it's like. I'd love to share. There's much more!
Personal life has been crazy, but I won't get into that here. I'm just hoping to come at you with more design thoughts and teaching moments, starting now. Don't let me stay away so long next time. (Maybe there won't be a next time!)
To catch you up, I was on a GREAT project in the fall, working for Liz Bacon at Devise to design a browser-based revenue management system for hospitals. It was so cool to learn from her and work with talents like Neil Doxtader and Stacy Westbrook, as well as our cool customer.
Unfortunately, last year's dry spell was more than the project could make up for, so I had to make the difficult decision to go back into FTE-land (sleep for now, dol). However, I landed a great gig with Microsoft (very unexpected for me) with a solid group of designers. I'm in an org called Speech@Microsoft (formerly Tellme), part of the Office team, and am helping partners understand the value of great UX/UI Design, how to do it, and how to measure it. It's a brand new role for MSFT and for me. So far, things are going well. And I really like working for Bill's little company. It's an exciting time to be there. A time when design matters more and more everyday to success. Ask me what it's like. I'd love to share. There's much more!
Personal life has been crazy, but I won't get into that here. I'm just hoping to come at you with more design thoughts and teaching moments, starting now. Don't let me stay away so long next time. (Maybe there won't be a next time!)
Tuesday, February 24, 2009
Windows Mobile and Bad Design - update
A quick note today triggered by finding this at Engadget.
As you might recall, I recently went through a painful upgrade to Windows Mobile 6.2 after suffering through many problems with my VZ6800.

I was actually pleased with a few of the changes and some of my frustrations have eased slightly. However, as Engadget points out, Microsoft still doesn't really get what it means to mobilize. They are prepping a release of Windows Mobile 6.5 that makes them resemble the Big 3 auto makers in its combination of old stuff wrapped in new marketing.
"Instead of demonstrating its technical prowess and vast resources, Microsoft limped out a half-hearted rehash of an OS we've seen all too much of, and managed to blind most onlookers with a storm of big time partnerships and bloated PR." - Engadget
As you might recall, I recently went through a painful upgrade to Windows Mobile 6.2 after suffering through many problems with my VZ6800.
I was actually pleased with a few of the changes and some of my frustrations have eased slightly. However, as Engadget points out, Microsoft still doesn't really get what it means to mobilize. They are prepping a release of Windows Mobile 6.5 that makes them resemble the Big 3 auto makers in its combination of old stuff wrapped in new marketing.
"Instead of demonstrating its technical prowess and vast resources, Microsoft limped out a half-hearted rehash of an OS we've seen all too much of, and managed to blind most onlookers with a storm of big time partnerships and bloated PR." - Engadget
Tuesday, January 27, 2009
Bad Design Is Immoral
Persistent bad design is immoral.
(For those of you into relativism, I encourage a contemplative tour of This is Broken in regards to design.)
Those companies and people who produce designs that continually cause difficulty, stress, frustration, tension, anger, delay, waste (esp. time), confusion, harm, etc. and do nothing about it when faced with its effects are committing absolute crimes against their fellow people.
Persistent bad design is immoral. It is life-sucking.
My first exhibit is personal. Summer '08 I "upgraded" from a 3 year old Treo 600 to a Verizon XV6800, i.e. an HTC running Microsoft Windows Mobile 6.0. I did this vaguely aware of the bad rep WM had, but I figured it was no worse than the desktop/laptop OS. I now know the depth of my ignorance. Suffice to say that the review I linked to feels effusively, and two-headed calf wrongly, positive.
Some of you might ask, "why give up the Treo?" or "Why not an iPhone, design phreak?" Well, the Treo was outdated, the camera sucked, etc. and I am a fairly happy and committed Verizon family plan customer. And I wanted a touchscreen, so a CrackBerry wouldn't work. So, after much cajoling from a colleague, I took the plunge. I'm still gasping for air.
How has this $400 device plagued me? Let me post the ways:
1 frequent lock-ups, often requiring battery removal
2 vibration starts and won't stop until a reboot
3 screen update latency often leading to repeated numbers during dialing
4 constant task interruption telling me it has sent a text (why do I even need to be notified of that? I am only interested in failure. I assume success.)
5 inability (until recently) to modify basic system functions of notification and sounds
6 The voice activation button is exactly where a thumb goes for regular holding of the phone
7 The volume won't go above moderately loud and so fades badly in noisy environments
8 MS ActiveSync has no setting for "don't sync until I tell you to"
9 When charging, there was no way to tell how charged it was
10 The camera, which takes decent pics, requires psychic or omniscient powers to use it. The buttons are baffling and there is no help on the device
Now, those aren't my top ten, because what I can't even write coherently and succinctly is how amazingly bad it is at handling phone calls when something else happens, like an incoming text. Or how confusing it can be to use the call history. Or how many steps are required to modify a contact. In fact, the only thing I can really say is easy is to move files onto and off the device from my laptop. And while that is handy, it is not a daily/hourly vital task like some of these others.
Which leads me to the highlight of the story. WM 6.1 was released in the fall and I heard promise of "major" improvements. I'm thinking I don't want improvements, I want do-overs. So I put it off until yesterday. And imagine my glee when I realize that there are TWO updates now. Since updates WIPE the phone, it's as if Suckrosoft figured they'd repay all those who complained the first time around.
So here's what happened. At the end of the day, I download the update files and transfer them to the phone. Then I open the readme docs, which, I find out, are helpful screenshots of the install program I am about to start. But onward. I begin. The dire warnings come that I am erasing ALL data on the device (Thanks, I know). Thirty minutes later, it finishes. Let me stop here for a moment to say that I am a "I'll figure it out"-geek, meaning that I can get through, but I'm not hacking core software, and I can easily imagine that a non-technical person might never have gotten through this alone. But all appears okay. I even download and install a couple of decent UI customizers to make me feel better on the surface.
I feel good about this and go to bed.
I awake this morning to hear my phone ring. For half a second. I get up and go to it. It rings again, barely long enough to see that it's my friend Chuck. No way to answer. Then one more time. He and I are supposed to talk later in the morning, but I need coffee first. I make it, then call. Or, rather, try to call. "We're sorry, but Verizon Wireless does not recognize your phone as an authorized device". Hmm. Upgrade? Erase all data? Crap.
So I call the activation number, which I happen to have memorized for reasons you can guess. "Programming successful!" Phew. Calling Chuck. "We're sorry, but Verizon Wireless does not recognize your phone as an authorized device". AAAHHHHHAHHAAAHHAHAHHHHH!!!!!!
All that work for FAIL?!?! Calm down. 1..2..3... They mention a number. I call it. The "Account Authorization" department will help me as soon as a representative is available. One comes on. I give my number. She finds my account. She fixes the issue. Great, I say. "Anything else I can help you with?" Yes, say I, did the upgrade cause this? "Yes, that's what I fixed. When the update is done, we have to go in and fix the account." AAAHHHHHAHHAAAHHAHAHHHHH!!!!!!
COULDN'T SOMEONE PUT THAT IN THE INSTRUCTIONS?!!?!!?!?
Persistent bad design is immoral.
And here I am. And here we are. I have been thinking about this subject, the immorality of bad design, for a while now and this story is good to kick a series of posts off with. In addition to the time I spent working on this post (about 2.5 hours), I have spent far more painful times dealing with the phone while actually trying to get things done. A tool, a device, especially an expensive one, that is bought to help with life should HELP!!!! This phone has interrupted important business calls, caused incorrect information to be sent, prevented timely wake-ups, etc. with all the attending difficulty, stress, frustration, tension, anger, delay, waste (esp. time), confusion, harm, etc.
It's wrong. It should change. We should demand it. We should make it better.
As I said earlier:
"Be bold in identifying bad design.
We simply must change the role of design from creating specifications to improving life."
-pnl
(For those of you into relativism, I encourage a contemplative tour of This is Broken in regards to design.)
Those companies and people who produce designs that continually cause difficulty, stress, frustration, tension, anger, delay, waste (esp. time), confusion, harm, etc. and do nothing about it when faced with its effects are committing absolute crimes against their fellow people.
Persistent bad design is immoral. It is life-sucking.
My first exhibit is personal. Summer '08 I "upgraded" from a 3 year old Treo 600 to a Verizon XV6800, i.e. an HTC running Microsoft Windows Mobile 6.0. I did this vaguely aware of the bad rep WM had, but I figured it was no worse than the desktop/laptop OS. I now know the depth of my ignorance. Suffice to say that the review I linked to feels effusively, and two-headed calf wrongly, positive.
Some of you might ask, "why give up the Treo?" or "Why not an iPhone, design phreak?" Well, the Treo was outdated, the camera sucked, etc. and I am a fairly happy and committed Verizon family plan customer. And I wanted a touchscreen, so a CrackBerry wouldn't work. So, after much cajoling from a colleague, I took the plunge. I'm still gasping for air.
How has this $400 device plagued me? Let me post the ways:
1 frequent lock-ups, often requiring battery removal
2 vibration starts and won't stop until a reboot
3 screen update latency often leading to repeated numbers during dialing
4 constant task interruption telling me it has sent a text (why do I even need to be notified of that? I am only interested in failure. I assume success.)
5 inability (until recently) to modify basic system functions of notification and sounds
6 The voice activation button is exactly where a thumb goes for regular holding of the phone
7 The volume won't go above moderately loud and so fades badly in noisy environments
8 MS ActiveSync has no setting for "don't sync until I tell you to"
9 When charging, there was no way to tell how charged it was
10 The camera, which takes decent pics, requires psychic or omniscient powers to use it. The buttons are baffling and there is no help on the device
Now, those aren't my top ten, because what I can't even write coherently and succinctly is how amazingly bad it is at handling phone calls when something else happens, like an incoming text. Or how confusing it can be to use the call history. Or how many steps are required to modify a contact. In fact, the only thing I can really say is easy is to move files onto and off the device from my laptop. And while that is handy, it is not a daily/hourly vital task like some of these others.
Which leads me to the highlight of the story. WM 6.1 was released in the fall and I heard promise of "major" improvements. I'm thinking I don't want improvements, I want do-overs. So I put it off until yesterday. And imagine my glee when I realize that there are TWO updates now. Since updates WIPE the phone, it's as if Suckrosoft figured they'd repay all those who complained the first time around.
So here's what happened. At the end of the day, I download the update files and transfer them to the phone. Then I open the readme docs, which, I find out, are helpful screenshots of the install program I am about to start. But onward. I begin. The dire warnings come that I am erasing ALL data on the device (Thanks, I know). Thirty minutes later, it finishes. Let me stop here for a moment to say that I am a "I'll figure it out"-geek, meaning that I can get through, but I'm not hacking core software, and I can easily imagine that a non-technical person might never have gotten through this alone. But all appears okay. I even download and install a couple of decent UI customizers to make me feel better on the surface.
I feel good about this and go to bed.
I awake this morning to hear my phone ring. For half a second. I get up and go to it. It rings again, barely long enough to see that it's my friend Chuck. No way to answer. Then one more time. He and I are supposed to talk later in the morning, but I need coffee first. I make it, then call. Or, rather, try to call. "We're sorry, but Verizon Wireless does not recognize your phone as an authorized device". Hmm. Upgrade? Erase all data? Crap.
So I call the activation number, which I happen to have memorized for reasons you can guess. "Programming successful!" Phew. Calling Chuck. "We're sorry, but Verizon Wireless does not recognize your phone as an authorized device". AAAHHHHHAHHAAAHHAHAHHHHH!!!!!!
All that work for FAIL?!?! Calm down. 1..2..3... They mention a number. I call it. The "Account Authorization" department will help me as soon as a representative is available. One comes on. I give my number. She finds my account. She fixes the issue. Great, I say. "Anything else I can help you with?" Yes, say I, did the upgrade cause this? "Yes, that's what I fixed. When the update is done, we have to go in and fix the account." AAAHHHHHAHHAAAHHAHAHHHHH!!!!!!
COULDN'T SOMEONE PUT THAT IN THE INSTRUCTIONS?!!?!!?!?
Persistent bad design is immoral.
And here I am. And here we are. I have been thinking about this subject, the immorality of bad design, for a while now and this story is good to kick a series of posts off with. In addition to the time I spent working on this post (about 2.5 hours), I have spent far more painful times dealing with the phone while actually trying to get things done. A tool, a device, especially an expensive one, that is bought to help with life should HELP!!!! This phone has interrupted important business calls, caused incorrect information to be sent, prevented timely wake-ups, etc. with all the attending difficulty, stress, frustration, tension, anger, delay, waste (esp. time), confusion, harm, etc.
It's wrong. It should change. We should demand it. We should make it better.
As I said earlier:
"Be bold in identifying bad design.
We simply must change the role of design from creating specifications to improving life."
-pnl
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